AI Insights · Timothy · January 2022
Top 5 Miner Games on Android in Central America Q4 2021
In Q4 2021, the top 5 miner games on Android in Central America showcased varied performance trends in downloads, revenue, and active users. Data from Sensor Tower reveals the key metrics for each app.
In Q4 2021, the top 5 miner games on the Android platform in Central America demonstrated diverse performance trends. Below is a detailed look at each app's weekly downloads, revenue, and active user metrics, based on data from Sensor Tower.
Gold & Goblins: Idle Merger by AppQuantum saw a significant rise in weekly revenue, peaking at approximately $1.3K in late October. Weekly downloads surged to 69.4K in early November and settled around 12.3K by the end of December. The app's weekly active users grew from 16.4K in late September to a high of 125.2K in early November, before stabilizing around 53.8K by the year's end.
Stone Miner by ZPLAY Games experienced fluctuating weekly downloads, starting at 44.7K and dipping to about 7.7K by early December, with a slight rebound to 10.5K by the end of the quarter. The weekly revenue remained modest, peaking at $45 in late September. Weekly active users decreased from 121K in late September to around 33.9K by the end of December.
Idle Miner Tycoon: Gold & Cash by Kolibri Games maintained a steady weekly revenue, hovering between $392 and $922 throughout the quarter. Weekly downloads showed a gradual decline from 16.3K in late September to around 8.4K by the end of December. The app’s weekly active users remained relatively stable, starting at 107.8K and ending at approximately 93.5K.
Oilman by VOODOO saw a gradual increase in weekly revenue, reaching $87 in mid-December. Weekly downloads peaked at 21.2K in early November before decreasing to about 7.8K by the end of December. The app's weekly active users also showed an upward trend, peaking at 30.1K in early November and stabilizing around 16.6K by late December.
Adventure Miner by Yso Corp had modest weekly downloads, peaking at 5.9K in mid-October before settling around 2.4K by the end of December. Weekly revenue remained low, with a maximum of $7 in late October. The app’s weekly active users fluctuated, starting at 7.2K in late September and ending at approximately 5.6K by the end of December.
For more detailed insights and data, visit Sensor Tower.